A quick and dirty GDscript/Godot implementation of Scoundrel, a dungeon crawling solitaire card game designed by Zach Gage and Kurt Bieg.
[http://www.stfj.net/art/2011/Scoundrel.pdf]

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Keyboard input only, numbers 1-4 for their respective cards, space bar to toggle between your weapon and bare fists, and enter key to reroll (if possible). 

If (once) you die, you can restart the game by pressing enter.

Also, I haven't actually tested what happens if you manage to win or reduce the deck to fewer than 4 cards (it's a hard game!) Actual debugging efforts planned.

I made this as a small project to learn Godot, but figured I would throw it up here in case anyone finds it enjoyable.

Published 4 hours ago
StatusReleased
PlatformsHTML5
Authorcave hermit
GenreCard Game
Made withGodot
TagsDungeon Crawler, Godot, Simple, Singleplayer, solitaire

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